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Author: Anthony Eckert

Patch 1.0.1.4: Monument Nerf

3 April, 2020 Anthony Eckert

The point of this update was to address the looks of the game. While we have a huge overhaul coming…

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Posted in: Bloodlines of Prima, Game Design, Game Dev, News Filed under: patch notes

Patch 1.0.1.3

23 March, 2020 Anthony Eckert

Small patch with mostly bug fixes thanks all the recent player feedback.Here are the adjustments we made: Nerf Nature warden…

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Posted in: Bloodlines of Prima, Game Design, Game Dev Filed under: patch notes

Open World PvP Patch 1.0

19 March, 2020 Anthony Eckert

PvP should make you widely known and powerful on your server. I miss the days of true classic WoW and…

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Posted in: Bloodlines of Prima, Game Design, Game Dev, News Filed under: patch notes

Why our survival FPS MMORPG is now free

11 March, 2020 Anthony Eckert

We have been planning on these changes for a long time. During our early access time so far, we realized…

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Posted in: Bloodlines of Prima, Game Design, News

Minor Updates for December 2019

26 December, 2019 Anthony Eckert

Overview of Minor Updates for Bloodlines of Prima during December 2019. PvP leaderboards, Discord bot, and Ui polish lead the way.

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Posted in: News Filed under: patch notes

Patch 0.9.3.1– Loadouts and PvP

18 December, 2019 Anthony Eckert

A loadout screen will now appear when you die. From here you can unlock and loadout with any of the…

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Posted in: News Filed under: patch notes

Patch Notes 0.9.0

26 February, 2019 Anthony Eckert 1 Comment

Biggest update so far. Only major system lacking is server events, while minor systems around solo questing can easily be…

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Posted in: News Filed under: ability, lore, networking, patch notes
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Recent Posts

  • Patch 1.0.2.1: Visual Upgrades 10 April, 2020
  • Patch 1.0.1.4: Monument Nerf 3 April, 2020
  • Patch 1.0.1.3 23 March, 2020
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