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Category: Bloodlines of Prima

Patch 1.0.2.1: Visual Upgrades

10 April, 2020 Brooke

This patch, we focused on improving graphics and visuals. It’s something that was sorely needed and the polish has definitely…

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Posted in: Bloodlines of Prima, Game Design, Game Dev, News Filed under: patch notes

Patch 1.0.1.4: Monument Nerf

3 April, 2020 Anthony Eckert

The point of this update was to address the looks of the game. While we have a huge overhaul coming…

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Posted in: Bloodlines of Prima, Game Design, Game Dev, News Filed under: patch notes

Patch 1.0.1.3

23 March, 2020 Anthony Eckert

Small patch with mostly bug fixes thanks all the recent player feedback.Here are the adjustments we made: Nerf Nature warden…

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Posted in: Bloodlines of Prima, Game Design, Game Dev Filed under: patch notes

Open World PvP Patch 1.0

19 March, 2020 Anthony Eckert

PvP should make you widely known and powerful on your server. I miss the days of true classic WoW and…

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Posted in: Bloodlines of Prima, Game Design, Game Dev, News Filed under: patch notes

Why our survival FPS MMORPG is now free

11 March, 2020 Anthony Eckert

We have been planning on these changes for a long time. During our early access time so far, we realized…

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Posted in: Bloodlines of Prima, Game Design, News

Patch 0.9.1.26– Enemy tweaks and bugs defeat

5 June, 2019 admin

We fixed a ton of bugs this week. Like all the real bugs we had. Also a pretty decent pass…

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Posted in: Bloodlines of Prima, News Filed under: patch notes

Patch 0.9.1.25 – A better quest log and quest.

27 May, 2019 admin

We have decided to push out an update by every Tuesday. Streaming and other update schedules to follow shortly. This…

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Posted in: Bloodlines of Prima Filed under: patch notes

Patch Notes: 0.1.23

27 June, 2018 Brooke

  Monuments are emerging on Prima, bringing forth hordes of elemental invaders and dropping lots of loot. Monuments were a…

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Posted in: Bloodlines of Prima, News Filed under: patch notes

DevLog 9.10.17: Boss Development, Server List and Chat Channels

10 September, 2017 Brooke

Boss Development We are putting the finishing touches on the first boss encounter inside of a new cave dungeon. While…

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Posted in: Bloodlines of Prima, Game Dev Filed under: Development Blog

DevLog 8.12.17: Caves, New Features and Portals

13 August, 2017 Brooke

Caves   We have added cave systems to increase the exploration aspect of the game. We felt like there needed…

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Posted in: Bloodlines of Prima, Game Dev, News Filed under: Development Blog

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Recent Posts

  • Patch 1.0.2.1: Visual Upgrades 10 April, 2020
  • Patch 1.0.1.4: Monument Nerf 3 April, 2020
  • Patch 1.0.1.3 23 March, 2020
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