Patch 0.9.1.26– Enemy tweaks and bugs defeat

We fixed a ton of bugs this week. Like all the real bugs we had. Also a pretty decent pass over AI, refining them a bit more. We are ready to build the world out now.

The big content update is coming 8/25. More news soon, more info at the bottom. Streaming will kick up a bit before then. Also Bug us on Discord to get the best results, hit 30 in game and you can get a nice rank.

AI-
Enemies call for backup to all enemies in a range
Neutral Enemies respond faster to dmg now
Shoot ability after death bug fixed
Leash bug fix

Player-
PVP can now be turned off per server settings
Camera clipping fixed
Jump queued up bug fixed
Dead player logout bug fixed
Multiple login bug fixed

Loot-
Rare and Epic drop chance is 1% and 0.1%
Full inventory loot bug fixed

Abilities-
Rune works consistently now, before standing still could avoid dmg
Rare missile speed adjusted

UI-
Zone info is feed into map now
Servers list PVP/PVE and new/low/med/high/full for population
Rare drag and drop bug fixed
World space drop bug fixed

Coming Soon:
We plan to have the ziggurat in a much better state very soon. Balance will be around 3-5 players with puzzles the require multiple people participating to complete. And of course a big baddie at the end with all the loot.